Nov 17, 2015 Thankfully, being that Battlefront runs on a familiar Frostbyte engine to previous Battlefield titles, the console commands are all nearly identical to Battlefield 4. Star Wars Battlefront II Console Commands. The console is used to enter additional commands that allow you to enable or disable features that you might not find in the in-game settings menu, and it’s easy to open the console, just press the tilde key (the key above TAB). Really Useful Console Commands. GameTime.MaxVariableFps (Console command used to cap your FPS with a float value). Star Wars Battlefront II Console Commands The console is used to enter additional commands that allow you to enable or disable features that you might not find in the in-game settings menu, and it’s easy to open the console, just press the tilde key (the key above TAB). Really Useful Console Commands. Star Wars Battlefront II Console Commands Star Wars Battlefront II Console Commands The console is used to enter additional commands that allow you to enable or disable features that you might not find in the in-game settings menu, and it’s easy to open the console, just press the tilde key (the key above TAB). Really Useful Console Commands.
Search the indicated locations to find all 23 collectible in the campaign and get 175 crafting parts for Multiplayer mode (25 crafting parts per mission). You can collect the crafting parts by going to the Career screen at the main menu. In the campaign milestones, press Triangle to get the crafting parts. There is one milestone per mission collectibles. None of them are missable. You can get them at any time using mission select. After finding a collectible, it is instantly saved. You do not have to collect them again if you die or quit out to the main menu after collecting them. Not all missions have collectibles. Only 7 contain collectibles out of the 13 missions. They are all found on your path to the main objectives. Obtaining all collectibles is the quickest way to earn crafting parts. You need them to craft 'Star Cards' in Multiplayer mode, which are basically your perks/skills and normally are very time consuming to obtain. This gives you a quicker start in Multiplayer. You can craft Star Cards at the 'Collection' screen of the main menu by selecting a class and card you want to craft.
Easy 'Balance Point' trophyAfter a cutscene around the middle of Mission 2: The Battle Of Endor (after completing the main objectives in the starting are), you will see some enemies in front of a bunker. Inside the bunker is the 'Barrage' in a weapon box. It looks like a grenade launcher. Grab it and press D-pad Left to equip it. Then, proceed to the next main objective (kill a bunch of enemies in the woods). There will be a lot of enemies spawning close together. It is easy to kill five of them with one hit. However, you only need to kill five enemies with three shots to get the 'Balance Point' trophy. The Barrage has three shots. Restart the checkpoint to try again if it fails.
Easy 'Dark Forces' trophyIn Mission 1: The Cleaner, after getting the assault rifle, you will have to hold off enemies while your robot opens a door. You will get a tutorial prompt about door panels at this point. Five enemies will spawn really close together in this area. They are coming down the stairs. Once they stop walking, use the drone by pressing Triangle to shock them and get the 'Dark Forces' trophy. Restart the checkpoint to try again if it fails. The droid can be used as soon as the bar at the bottom of the screen is fully charged.
Easy 'Master Of Deception' trophyThis can be done during the third enemy encounter in Mission 5: The Storm. There will be one enemy sniper in the area (Scout Trooper). Scout Troopers carry a sniper rifle and have darker armor than other enemies. You must kill the sniper with a stealth melee attack from behind. This does not work if the enemies have noticed you. Just watch where the sniper goes and hide behind cover until he stops walking. Then, sneak up to him and perform a stealth kill (press R3) to get the 'Master Of Deception' trophy.
Easy 'X-Wing vs. TIE Fighter' trophyAt the start of Mission 11: The Battle Of Jakku, you will be flying an X-Wing. There are lots of TIE Fighters flying in the sky. Simply shoot down eight of them to get the 'X-Wing vs. TIE Fighter' trophy.
TrophiesSuccessfully complete one of the following tasks to get a trophy:
- Platinum Trophy (Platinum): Obtain all trophies.
- Outbound Flight (Silver): Win a match of Starfighter Assault.
- There Has Been An Awakening (Silver): Reach Rank 25.
- The Force is Strong With This One (Gold): Reach Rank 50.
- Not All Miss (Bronze): In multiplayer, defeat 3 enemies within one Vanguard usage 5 times.
- A Dominating Presence (Bronze): In multiplayer, boost 100 allies with the Officer commands.
- Sentry Mode Engaged (Bronze): In multiplayer, defeat 150 enemies with the Heavy's Sentry Gun.
- Scoped (Bronze): In multiplayer, get 25 headshots with longblaster rifles.
- The Interceptor (Bronze): Get 20 Killstreaks with Interceptor ships.
- The Bomber (Bronze): Defeat 50 enemies using Dual Proton Torpedoes with the Bomber ship class.
- Multi-tasking (Bronze): Defeat 25 Hero ships with Fighter ships.
- Complete Your Training (Silver): Complete all unique Battle Scenarios.
- There is No Such Thing As Luck (Bronze): Engage in an Arcade match.
- Ignore Your Instincts At Your Peril (Bronze): Destroy 25 objectives in Starfighter Assault.
- What a Blast (Bronze): Win a match of Blast.
- Strike Back (Bronze): Win a match of Strike.
- Battle Beyond the Stars (Bronze): Win a match of Galactic Assault.
- Choose Your Path (Bronze): While being marked, defeat 50 enemies in Heroes Vs Villains.
- Quick Strike (Silver): Be the first one to defeat an enemy in a multiplayer match.
- Heavy is the Hand (Silver): Win a match of Heroes vs Villains.
- Do. Or Do Not. There is no Try. (Silver): Play as all heroes in Multiplayer.
- A Galaxy at War (Silver): Win one match in each Multiplayer game mode.
- We are the Spark (Silver): Defeat 500 enemies as a hero on any Multiplayer map.
Additionally, there are 17 secret trophies:
- The Battle of Endor (Bronze): Complete the mission 'The Battle of Endor'.
- The Cleaner (Bronze): Complete the mission 'The Cleaner'.
- The Dauntless (Bronze): Complete the mission 'The Dauntless'.
- The Observatory (Bronze): Complete the mission 'The Observatory'.
- The Storm (Bronze): Complete the mission 'The Storm'.
- Royalty (Bronze): Complete the mission 'Royalty'.
- General Distress (Bronze): Complete the mission 'General Distress'.
- Under Covered Skies (Bronze): Complete the mission 'Under Covered Skies'.
- Cache Grab (Bronze): Complete the mission 'Cache Grab'.
- Until Ashes (Bronze): Complete the mission 'Until Ashes'.
- Discoveries (Gold): Complete the mission 'Discoveries'.
- X-Wing vs. TIE Fighter (Silver): In the campaign, destroy eight starfighters in the skies of Jakku.
- Dark Forces (Silver): In the campaign, use the Droid to shock three enemies at once.
- A Job Well Done (Silver): Complete 25 Multiplayer Milestones.
- Balance Point (Silver): In the campaign, eliminate five enemies at once using the Barrage.
- Master of Deception (Silver): In the campaign, eliminate a Scout Trooper with Iden’s melee takedown.
- Outcasts (Bronze): Complete the mission 'The Outcasts'.
- The Battle of Jakku (Bronze): Complete the mission 'The Battle of Jakku'.
If you have CommandWalkers in your mission, you usually have to do something like this:
ClearWalkers()
AddWalkerType(2, <count>)
SetMemoryPoolSize('CommandWalker', <count>)
Star Wars Battlefront 2 Console Cheats
This creates an unnecessary walker slot which never gets used, wasting memory.
Well, you can be clever:
ClearWalkers()
SetMemoryPoolSize('EntityWalker', -<count>)
AddWalkerType(2, <count>)
SetMemoryPoolSize('CommandWalker', <count>)
(Note the '-' in the EntityWalker pool)
This will eliminate those unused slots.
I've added a setting to the lua mission scripts that tells the AI the mission is urban. This allows the AI to change some combat behaviors to be more suitable to an urban environment (for example, ATST will not move as much around during combat, since in a tight urban setting they will collide with walls too much).
I've added the setting to all current lua files, so you will only need to add it to any new lua mission files you create:
SetUrbanEnvironment('true')
or
SetUrbanEnvironment('false')
I've renamed the script function, 'SetUrbanEnvironment' to 'SetDenseEnvironment' since I realized with Endor that I wanted the AI vehicles to behave in the same way in forested environments as in city environments. The new function name generalizes the environment type better. I've updated all the lua scripts with this new function name.
A useful console command is 'setcontrols 0' to disable player movement. This way you can fly around in freecam whilst keeping the player stationary.
![Console Console](/uploads/1/1/9/5/119535811/887544694.jpg)
'setcontrols 1' will turn player control back on
Map.displayall 1 will make the map display info for all teams (e.g. displays all units)
(Map.displayall 0 will turn it back off)
Not sure if I mentioned this new keyboard command to you....
ai.showhints 1 will display hint nodes in game
I've added a couple of new lua commands:
SetPlayerTeamDifficulty( value )
SetEnemyTeamDifficulty( value )
where value can be between 1 (dumbest) and 20 (smartest)
I've added support for the Historical campaign lua commands:
Star Wars Battlefront 2 Fake Console Commands
SetPlayerTeamDifficultyEasy
SetEnemyTeamDifficultyEasy
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SetPlayerTeamDifficultyMedium
SetEnemyTeamDifficultyMedium
SetPlayerTeamDifficultyHard
SetEnemyTeamDifficultyHard
Note that Lua DOES NOT accept the '+' sign, so do not do:
SetPlayerTeamDifficultyEasy(+5)
Instead, do
SetPlayerTeamDifficultyEasy(5)
Of course, you can use the '-' sign,
SetPlayerTeamDifficultyEasy(-5)
Screen fade info:
I added the screen fade for the uta lua scripting, like this:
BeginScreenTransition(0, 0.4, 0.5, 0.7, 'FADE', 'FADE')
The numbers for this are: (in order)
viewport (0) - should be 0 for single player mode
Fade in time (0.4) - the time it takes to fade from normal to fully black
Star Wars Battlefront 2 Pc Console Commands
Fade hold time (0.5) - the time it stays at full black
Fade out time (0.7) - the time to fade from black back to normal
Battlefront 2 Optimization
Fade in effect ('FADE') - 'FADE' is all that works now. (Xbox has 'SWIPE_RAND' also)
Fade out effect ('FADE')
So the example above will fade from normal to black in 0.4 seconds, stay there for 0.5 seconds, then fade back to normal in 0.7 seconds.